Blender: Give it a start!

!!!!!!!!!!!!!!!!! BLENDER BEGINNER TUTORIAL: http://cgcookie.com/blender/cgc-courses/blender-basics-introduction-for-beginners/
Interface Customization: http://youtu.be/dQKsXmlDf78 
(Save User Preferences is now separated from “Save StartUp File”)

 

Just in case you follow a video tutorial, where they talk about “Tears of steel” or “Sintel” or “Big Buck Bunny” or “Yo Frankie”  and you probably don’t know what that is: It’s a movie or a game done with and for Blender. From 2006 until 2012 it has been a strategy of the Blender Foundation to improve its software with the production of short movies: http://www.blender.org/features-gallery/blender-open-projects/.

Tutorial Websites: http://www.blender.org/education-help/tutorials/ , http://www.blenderguru.com/ , http://cgcookie.com/blender/

Model Sharing Website: http://www.blendswap.com/


 

Useful Defaul Settings 

You might consider also to use the Left mouse button to select objects:
File -> User Preferences -> Input: 


 

Modelling:
Precision Modelling Tutorials
Comprehensible Explanation about Normals, Smooth/Phong/Guraud-Shading (Youtube)
Create And Render A Still Life Scene In Blender, Using Cycles
experimental: BSurfaces, activate the BSurfaces Addon, if you want to give it a try.
CurveTools: a very handy addon to loft curves. make sure “driven” is checked.

Modifiers:
Array Modifier: Example, Tutorial

Rendering:
Create And Render A Still Life Scene In Blender, Using Cycles

How to render wireframe renders (render like sketchup): (click on the image on the left). wire_render.blend
You may want to use the new Remesh-Modifier (Blender 2.62) to make beautiful meshes.

Animation:
http://www.blender.org/education-help/tutorials/animation/
Render Animations: http://www.blenderguru.com/videos/rendering-animations
Animated Modifiers: Blob Study I
An example file on drivers (Alt-A to start animation): pyDrivers_gears.blend

Physics:
nice youtube channel to get a feeling for several settings: http://www.youtube.com/user/MrLasla, Blog:   https://plus.google.com/103299221955814884063/posts

Workarounds for Parametric Design (Shapekeys, pyDrivers, Rigs):
http://yorik.uncreated.net/tutorials/parametricobjects-blender.html
pyDrivers_door.blend

Graphicall.org:
experimental blender versions: http://graphicall.org/ Since Blender is open source, the main development happens in branches = different experimental blender versions, rather than plugins. There are python scripts of course to add on functionalities, but those are intended for the automation of the existing tools.

Freestyle:
One of these versions incorporates the freestyle modul, which is developed for non-fotorealistic rendering. Here you can find some basic config hints, how to use it (click on the image on the left).

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